Tuesday, October 5, 2010

FIFA Soccer Games For XBox And Playstation - The Adjustments And Enhancements

The FIFA games have a long heritage stretching back to 1993. It's spanned across every major games console since then and was the first game to receive the official license from FIFA, the world governing body of football. Many of the latest games include exclusively-licensed leagues and teams, giving a boost over the competition. Its growth since the original game is phenomenal and is heavily based on community feedback in some cases. It's released annually and is published and developed by Electronic Arts. Considered the best games, the FIFA soccer games for XBox and Playstation have seen some of the biggest expansion in terms of content.

 

2006

 

The first FIFA game to touch the XBox 360, it marked the refinement of the franchise. It stripped down the available teams and instead focused on the four European leagues as well as the Mexican Clausura and national teams. The atmosphere has also been dramatically improved with the crowd now reacting in a more human manner. They will react to the different events throughout the game, the crowd will be local to the region where the match is taking place and there will also be differing sizes of support, such as a small part of the crowd cheering away, while the rest is home.

 

2007 - FIFA 08

 

Improvements from the previous game include 'Be a Pro Mode', which allows a player to play the match as a single player (bar goalkeeper), as opposed to the ability to swap between them. Thanks to the advancement of multiplayer in many games, online cooperative play is now included and the online portion of the game now includes interactive leagues. This allows to choose a league and team to play against a real opponent and has been improved since similar, previous features by including trick moves. Overall changes in the game mark a decrease in the speed of the game.

 

2008

 

As with all of the FIFA games, there are a number of improvements. Hundreds, according to the game's producer. Improved responsiveness is also a noted change, which allows for more control over the ball and a shoulder-to-shoulder system that takes into account the players' strength when they jostle. A further expansion of this system allows for a massive overhaul of the player-to-player collision system that takes into account each player's speed, weight and power. Additionally, the goalkeeper has been improved to have better reactions, faster recovery and better positioning.

 

Following even this large assortment of changes, there are further improvements to the weather and time. While in Manager mode, there are no weather effects, but Kick-Off mode allows for rain and snow matches. Dependent on the stadium, matches can be played during the day, dusk or night.

 

2009

 

The latest game to be released, it has less improvements than the previous game, but perhaps more important for some. The Manager mode has been overhauled in many ways. It now shows news about other users' Manager Mode events and an Assistant Manager can be used to look after some of the game's other features, such as the team line up. The Auto-Resolve matches are now based on each team's strength, rather than random, as it was suggested in the past. The football players now improve based on ingame performance rather than the previous manual improvements.

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